Speaking with Mario Zechner about libGDX, game development and benefits of using Kotlin with gaming
We chat with Sébastien about his work with Spring Boot, where Kotlin fits in, what features it brings for Spring Boot developers as well as other things he's working on.
We speak to Jake Wharton about his interest in Kotlin and the adoption process at Square. We cover one of Jake's favourite features which are extension functions and properties and how RxBinding creates these by parsing Java source code.
In this first episode of Talking Kotlin, we speak with Andrey Breslav, team lead and father of Kotlin. We discuss his background, why he decided to work on Kotlin, the challenges of designing a language, how things are done on the team, as well as a peek into what’s in store.