We speak with Roman about coroutines and what Kotlin brings to the table when it comes to asynchronous programming, how it's implemented in Kotlin, the differences between coroutines and RxJava, Callbacks and other asynchronous programming models, and were it all this fits in when it comes to concurrent programming.
We speak to Rodrigo (and an uninvited guest) about Gradle Script Kotlin, the reasons behind it, what benefits it provides us as build script engineers, the challenges in maintaining two scripting languages and where Kotlin fits in the future of Gradle
We speak with Kirill Skrygan about using Kotlin to develop a cross-platform .NET IDE which mixes the world of .NET with the JVM. Kirill talks about how they use Kotlin's DSL capabilities to create a custom protocol and testing scripts.
Speaking with Mario Zechner about libGDX, game development and benefits of using Kotlin with gaming
We chat with Sébastien about his work with Spring Boot, where Kotlin fits in, what features it brings for Spring Boot developers as well as other things he's working on.