libGDX with Mario Zechner

Speaking with Mario Zechner about libGDX, game development and benefits of using Kotlin with gaming

About Mario Zechner

Benevolent dictator of libGDX, author of Beginning Android Games, Spine @esotericsoftware

Show Notes

Additional notes

GraphQL with Apollo and Kotlin

We chat with the folks working on the Apollo library for GraphQL. We discuss what GraphQL is, where Apollo fits in to the equation, and why they decided to provide multiplatform support using Kotlin. Continue reading

Teaching Kids Kotlin

Published on November 12, 2020

Kotlin and Google Cloud Platform

Published on October 14, 2020