Common Code in Multiplatform projects

Mark decided to develop a multiplatform game, taking the concept of common code to the extreme. In this episode we discuss his adventures, the issues he encountered and how applicable this really would be in other types of applications such as LOB ones

About Mark Ducommun

Mark Ducommun is a software engineer at Pivotal Labs who has been fortunate enough to have spent most of the last two years writing Kotlin professionally. Mark also helps organize the Chicago Kotlin User Group.

Show Notes

Additional notes

GraphQL with Apollo and Kotlin

We chat with the folks working on the Apollo library for GraphQL. We discuss what GraphQL is, where Apollo fits in to the equation, and why they decided to provide multiplatform support using Kotlin. Continue reading

Teaching Kids Kotlin

Published on November 12, 2020

Kotlin and Google Cloud Platform

Published on October 14, 2020