Episode

Being ahead of the curve with multiplatform development

· 37 mins

In this episode we chat to Ana Redmond about her adoption of Kotlin/Native for multi-platform development very close to the time it was announced. She went fully onboard with the technology and managed to develop and release a successful educational game. Very inspiring story of someone that went from not knowing Kotlin or Swift, to release a product in a short span of time.

About Ana Redmond

Ana Redmond is the Founder and Chief Technology Officer of infinut, where she designs and develops touch-screen games to teach math concepts to elementary-school children. She builds the cross-platform infrastructure for game screens, architects the data solution, and provides creative direction. She previously taught Android and Java Server programming at the University of Washington, Professional and Continuing Education, and worked professionally as a Software Developer for 15 years

Show Notes

Exposed 1.0 and Beyond

The Kotlin ecosystem is full of powerful tools and frameworks — and in this episode of Talking Kotlin, we're diving deep into Exposed, JetBrains' Kotlin SQL library, which recently reached its 1.0 release. Sebastian and Márton sit down with Chantal from the Exposed team to explore what Exposed is, where it came from, and how it helps developers work with databases in a Kotlin-first way. Continue reading

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