Being ahead of the curve with multiplatform development

In this episode we chat to Ana Redmond about her adoption of Kotlin/Native for multi-platform development very close to the time it was announced. She went fully onboard with the technology and managed to develop and release a successful educational game. Very inspiring story of someone that went from not knowing Kotlin or Swift, to release a product in a short span of time.

About Ana Redmond

Ana Redmond is the Founder and Chief Technology Officer of infinut, where she designs and develops touch-screen games to teach math concepts to elementary-school children. She builds the cross-platform infrastructure for game screens, architects the data solution, and provides creative direction. She previously taught Android and Java Server programming at the University of Washington, Professional and Continuing Education, and worked professionally as a Software Developer for 15 years

Show Notes

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Reinventing Ticket Sales with Pretix

In this episode of Talking Kotlin, Hadi Hariri and Sebastian Aigner chat with Raphael Michel, the founder of pretix, an open-source ticketing system. Raphael shares his fascinating journey, from building pretix to solve a conference ticketing problem to becoming a full-fledged company with a global reach. The conversation dives into the complexities of event ticketing, the challenges of the pandemic, and the surprising new markets pretix entered, like managing access for public swimming pools in Berlin. Continue reading