Common Code in Multiplatform projects

Mark decided to develop a multiplatform game, taking the concept of common code to the extreme. In this episode we discuss his adventures, the issues he encountered and how applicable this really would be in other types of applications such as LOB ones

About Mark Ducommun

Mark Ducommun is a software engineer at Pivotal Labs who has been fortunate enough to have spent most of the last two years writing Kotlin professionally. Mark also helps organize the Chicago Kotlin User Group.

Show Notes

Additional notes

Using Kotlin for backend development at Flux

We chat with the folks from Flux around their use of Kotlin on the backend, to develop a service that replaces paper receipts. We talk about the technology they're using (Dropwizard), any challenges faced, both from a technical perspective as well as a business on in adopting Kotlin as a start-up company. Continue reading

Sequences with David Leeds

Published on July 29, 2019

OpenRNDR

Published on July 15, 2019