libGDX with Mario Zechner

Speaking with Mario Zechner about libGDX, game development and benefits of using Kotlin with gaming

About Mario Zechner

Benevolent dictator of libGDX, author of Beginning Android Games, Spine @esotericsoftware

Show Notes

Additional notes

Functional Constructs with Jorge Castillo

We talk to Jorge about how he's been adopting functional programming to improve the architecture of his Android applications, and also discover that explaining what a monad is on a podcast can be quite challenging, to say the least! Continue reading

Heroku with Joe Kutner

Published on June 28, 2017