libGDX with Mario Zechner

Speaking with Mario Zechner about libGDX, game development and benefits of using Kotlin with gaming

About Mario Zechner

Benevolent dictator of libGDX, author of Beginning Android Games, Spine @esotericsoftware

Show Notes

Additional notes

Common Code in Multiplatform projects

Mark decided to develop a multiplatform game, taking the concept of common code to the extreme. In this episode we discuss his adventures, the issues he encountered and how applicable this really would be in other types of applications such as LOB ones Continue reading

Code Kindness with Pamela Hill

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SQL Delight

Published on May 14, 2019