libGDX with Mario Zechner

Speaking with Mario Zechner about libGDX, game development and benefits of using Kotlin with gaming

About Mario Zechner

Benevolent dictator of libGDX, author of Beginning Android Games, Spine @esotericsoftware

Show Notes

Additional notes

Dependency Injection with Koin

We chat with Arnaud about Koin, a new dependency injection framework written from the ground up in Kotlin. We discuss the why, the how and whether in this day and age it makes sense to even have dependency injections frameworks. Spoiler...it does. Continue reading