libGDX with Mario Zechner

Speaking with Mario Zechner about libGDX, game development and benefits of using Kotlin with gaming

About Mario Zechner

Benevolent dictator of libGDX, author of Beginning Android Games, Spine @esotericsoftware

Show Notes

Additional notes

Kodein framework with Salomon Brys

We talk to Salomon about his Kodein framework which started as a simple dependency injection framework for Kotlin and now has evolved into a multi-platform framework which provides many features including database, logging, etc. Continue reading

Libraries with Roman Elizarov

Published on January 28, 2019

Multiplatform Development with Kevin Galligan

Published on January 14, 2019